I generally don’t publish code from the videogames because I don’t believe that code quality is as important in that industry. Short of the occasional patch, once the product is shipped, it’s done; there’s no ten-year lifespan to worry about.
Wrong. Wrong. Wrong. Wrong. I don’t even know where to start with it, short of saying that if any games developers are reading it, you should cover your eyes, now.
This entry was posted on Thursday, February 1st, 2007 at 1:38 pm and is filed under Tales from the grind-stone.
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