EIEF, Brave and Holidays

Been a while since the last post, due to a frantically busy week followed by a holiday in Glencoe. A rough timeline would go something like: Find out Brave failed submission, attended EIEF (round-up post to follow, albeit rather too late now), off to Dundee to attempt fixes for Brave bugs, day of meetings relating to new contract, burning another set of submission discs for Brave, off to Glencoe (beer, hill, ache, beer, smaller hill, ache, wine, wine, Loch Ness, beer).

We’re still waiting to go forward with the next contract, so groundwork continues apace. Not much else from the world outside, other than the news this morning that Infotari is to fight their Nasdaq de-listing. I’ve got to say, I think the games industry is really too unpredictable for companies to do well on the stock exchange. While its easier for industry people to predict and understand the nature of deadline slips, missed sales targets, etc., the Wall Street investors react violently to things they don’t understand, and can wipe huge chunks off a public company’s value over an entirely foreseeable minor failure. Of course, I’d say that Atari’s loss in stock value is probably due more to long term problems than single slips, but I’m just an uninformed observer. Its likely that they’re just one more big publisher feeling the long term pinch of the things I’ve ranted about before – rising costs and constant returns.

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Last modified: May 28 2017.