{"id":175,"date":"2008-04-04T08:00:17","date_gmt":"2008-04-04T08:00:17","guid":{"rendered":"https:\/\/blackcompanystudios.co.uk\/blog\/?p=175"},"modified":"2008-04-03T17:41:09","modified_gmt":"2008-04-03T17:41:09","slug":"japanmanship","status":"publish","type":"post","link":"https:\/\/blackcompanystudios.co.uk\/blog\/japanmanship\/","title":{"rendered":"Japanmanship"},"content":{"rendered":"<p><a href=\"mailto:japanmanship@gmail.com\">JC Barnett<\/a>&#8216;s <a href=\"http:\/\/japanmanship.blogspot.com\/\">Japanmanship<\/a> is our next link from the side-bar. One of the more widely read developer blogs, not just because the content is funny and insightful, but also because it&#8217;s one of the few insights that western developers can get into the sometimes impenetrable world that is Japanese games development.<\/p>\n<p>It seems that although a few hardy souls have emigrated to Japan for development jobs, it&#8217;s still very hard to get accepted there. Personally I don&#8217;t see the appeal, especially given the way that foreigners get treated by the natives, but there&#8217;s no denying that Japan has always been a significant centre of gaming. The fact that western developers are generally unable to sell significant numbers of games (or consoles, in Microsoft&#8217;s case) is indicative of the culture mismatch between us that even these days of globalisation hasn&#8217;t diminished.<\/p>\n<p>Regardless, the blog is a good read, and mixes tales of life of a gaijin in Japan with gaming chat and insight. Particularly funny to read are the tales of passive (and <a href=\"http:\/\/japanmanship.blogspot.com\/2008\/01\/everybody-always-generalises.html\">not so passive<\/a>) combat on the subway.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>JC Barnett&#8216;s Japanmanship is our next link from the side-bar. One of the more widely read developer blogs, not just because the content is funny and insightful, but also because it&#8217;s one of the few insights that western developers can get into the sometimes impenetrable world that is Japanese games development. It seems that although [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[3],"tags":[55,54,64],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pg1JR-2P","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/175"}],"collection":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=175"}],"version-history":[{"count":0,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/175\/revisions"}],"wp:attachment":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=175"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=175"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=175"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}