{"id":35,"date":"2005-07-27T08:06:19","date_gmt":"2005-07-27T08:06:19","guid":{"rendered":"https:\/\/blackcompanystudios.co.uk\/?p=35"},"modified":"2005-07-27T08:07:00","modified_gmt":"2005-07-27T08:07:00","slug":"hot-coffee","status":"publish","type":"post","link":"https:\/\/blackcompanystudios.co.uk\/blog\/hot-coffee\/","title":{"rendered":"Hot Coffee"},"content":{"rendered":"<p>I&#8217;m grinding my teeth at the moment after reading <em>yet another<\/em> article about the R*\/GTA\/Hot Coffee repercussions, and I feel I really have to get this off my chest. I should point out I haven&#8217;t talked with any of the guys I know at R* about this, because I don&#8217;t want to put them in the position of them talking about something their company no doubt wants the official line to be the only line.<\/p>\n<p>But I must say, this is in no way Rockstar North&#8217;s fault! People say that they made a mistake putting that content on the disc, but thats rubbish. If I were say, 1 month from beta and Design decided a particular bit of content should be removed from the game, would I:<\/p>\n<p>a) Go through every build asset and code module and remove every trace of the content, then deal with all the bugs and other problems caused by such a major change (missing assets, broken links from other features which reused those assets, code flaws introduced by losing bits of code other modules expected to be there, etc.)?<br \/>\nor b) Flip a toggle in code which stops the user ever seeing the content, a toggle to which a legitimate player has no access, while leaving everything else in place.<\/p>\n<p>I&#8217;m sorry, as a software lead, my <strong>responsibility<\/strong> is to take option b). If I went to a producer and said, I&#8217;ve got two options, one with possibly large and time-consuming consequences, and one with no ramifications which leaves a bit of unused material on the final master; <em>I&#8217;d like to choose the first option<\/em>, they&#8217;d laugh at me until they realised I was serious and then tell me I was an idiot.<\/p>\n<p>If someone <em>deliberately<\/em> sets out to alter the game that we&#8217;ve developed and have had signed off, then how in the name of sanity are we responsible for what they do? If I make wooden spoons, and I sell them to a man who snaps one in half and stabs himself with the splintered end, am I responsible for it?<\/p>\n<p><a href=\"ht\ntp:\/\/www.gamespot.com\/ps2\/adventure\/bravethesearchforspiritdancer\/\">Brave<\/a> had an unfortunate bug at one point which made him look really like he was humping a dead rabbit, until we added a few lines to fix the problem. If someone hacks our game to bring the bug back, do we deserve an 18 rating for bestiality\/necrophelia? Or would such a thing be ridiculous?<\/p>\n<p>This controversy isn&#8217;t about sex, or violence (even though GTA has them both in spades), <em>its about responsibility<\/em>. I refuse to be held responsible for what other people do to themselves using things that I&#8217;ve done. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m grinding my teeth at the moment after reading yet another article about the R*\/GTA\/Hot Coffee repercussions, and I feel I really have to get this off my chest. I should point out I haven&#8217;t talked with any of the guys I know at R* about this, because I don&#8217;t want to put them in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[1],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pg1JR-z","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/35"}],"collection":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=35"}],"version-history":[{"count":0,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/35\/revisions"}],"wp:attachment":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=35"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=35"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}