{"id":88,"date":"2006-08-15T16:02:03","date_gmt":"2006-08-15T15:02:03","guid":{"rendered":"https:\/\/blackcompanystudios.co.uk\/blog\/user\/mrcranky\/88"},"modified":"2006-08-22T08:56:30","modified_gmt":"2006-08-22T07:56:30","slug":"tuesday-thoughts","status":"publish","type":"post","link":"https:\/\/blackcompanystudios.co.uk\/blog\/tuesday-thoughts\/","title":{"rendered":"Tuesday thoughts"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamesindustry.biz\/content_page.php?aid=18929\">This piece<\/a> can basically be summed up as: &#8220;we need to find more ways to make money out of games, otherwise we&#8217;re screwed&#8221;. A sentiment I can heartily agree with, although its possibly just my biased spin on the article.<\/p>\n<p>Also, <a href=\"http:\/\/www.sundayherald.com\/57174\">this news<\/a> on Visual Science is uplifting, if a little late. Hopefully the staff stand a better chance of getting some of their unpaid wages\/redundancy on the back of this.<\/p>\n<p>A quieter week this last week, thankfully; mostly dedicated to laying the groundwork for future development. You know the sort of thing, getting all the tools upgraded to the latest versions, sorting out a development structure, and so on. Okay, well if you&#8217;re a programmer you know the sort of thing. Suffice to say it&#8217;s an interesting challenge to make old code sit nicely in a structure which promotes re-use. So new code doesn&#8217;t disappear into a bottomless pit and become wasted work.<\/p>\n<p>Some experimentation was done also to see if a C#\/Lua mix would work well in new tools. Short story &#8211; it would, but it won&#8217;t integrate very well with C++. So tools which need to co-exist with the current engine will have to stay as Lua\/C++ instead. There may be scope for a C# tool in the future, but not just yet.<\/p>\n<p>I also spent an hour or so answering questions for an old compatriot (Phil Vaughan, now a lecturer at Duncan of Jordanstone in Dundee) on the old art\/code divide, and what it means as team sizes grow larger and larger. I&#8217;ll probably polish up and condense what was said and post it up here as a rant, although the gist of it is &#8220;agile yay, monolithic management in big teams nay&#8221;. I&#8217;m a firm believer that game development teams just don&#8217;t scale well beyond 20 people, and any project that needs more resources than that should be worked in such a way that it can be done with several smaller teams.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This piece can basically be summed up as: &#8220;we need to find more ways to make money out of games, otherwise we&#8217;re screwed&#8221;. A sentiment I can heartily agree with, although its possibly just my biased spin on the article. Also, this news on Visual Science is uplifting, if a little late. Hopefully the staff [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[6,3],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pg1JR-1q","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/88"}],"collection":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=88"}],"version-history":[{"count":0,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/posts\/88\/revisions"}],"wp:attachment":[{"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=88"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=88"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blackcompanystudios.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=88"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}