Games with Character, Ian Livingstone

Admittedly, by this point in the proceedings, my last coffee had worn off and I was running on fumes and about to nod off. Luckily Ian presenting an easy going and light hearted presentation, dwelling on existing examples of good characterisation. Oh, and a hearty helping of plugs for IO’s new game – Kane and Lynch.

Basically I can sum up the whole talk in a few bullet points:

  • Develop the character first, give them background, identifiability, and depth.
  • Build the character first, and the story second.
  • Decide on visual style, make it fit the game, make it a unique selling point if possible.
  • Decide on audio style – give them a voice, make it an emotive one. Use professional voice actors!
  • Choose the right name. Make it memorable

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Last modified: February 06 2020.